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All new Runewords in Diablo 4 Season 15 (listing in progress)

Diablo 4 Season 15 added some powerful new Runewords to the game, based on the classics originally in Diablo 2. Unlike other Runewords, it’s not as simple as just slotting two Runes into your gear! You will need specific Rune combinations, and gear types, along with access to the Horadric Cube. The list we have right now may not be complete, and should more combos be uncovered, we’ll update accordingly.

Many of these are incredibly powerful combinations, with Stealth being a best-in-slot for leveling purposes at the very least. If you want to know all the Runewords found so far by the Diablo 4 community in Season 15, look no further.


All known new Runewords in Diablo 4 Season 15

In order to use the new Runewords below in Diablo 4 Season 15, you need to have the proper gear type, and slot the Runes in the correct order within the Horadric Cube. The full list of known Runewords is below.

Ancient’s Pledge

  • Runes: Ral, Ort, Tal
  • Gear Type: Focus, Shield, Totem
  • x35% All Damage Multiplier
  • +35% Cold Resistance
  • +35% Fire Resistance
  • +35% Lightning Resistance
  • +35% Poison Resistance
  • 35% Damage Reduction

Call to Arms

  • Runes: Amn, Ral, Mal, Ist, Ohm
  • Gear Type: Axe, Dagger, Flail, Focus, Mace, Scythe, Sword, Totem, Wand
  • Unique Effect: While affected by a Shout Skill gain: +5 Ranks to all Skills; +15% Maximum Life; +15%[x] Maximum Primary Resource
  • +200-250 Weapon Damage
  • +1 to All Skills
  • x40% All Damage Multiplier
  • +5 to Shout Skills
  • +40% Attack Speed

Edge

  • Runes: Tir, Tal, Amn
  • Gear Type: Bow, Crossbow, Glaive, Polearm, Quarterstaff, Staff, Two-Handed Axe, Two-Handed Mace, Two-Handed Scythe, Two-Handed Sword
  • +17.5% Attack Speed
  • +100% Damage to Demons
  • Lucky Hit: Up to a 40% Chance to Deal Poisoning Damage over 10 seconds
  • All Stats
  • Thorns
  • +100% Damage to Undead

Enigma

  • Runes: Jah, Ith, Ber
  • Gear Type: Chest Armor
  • Unique Effect: Your Evade is now Sorcerer’s Teleport and costs 33 Primary Resource.
  • +2 to All Skills
  • +45% Movement Speed
  • 12% Damage Reduction
  • 40% Maximum Life
  • +Armor

Grief

  • Runes: Eth, Tir, Lo, Mal, Ral
  • Gear Type: Berserker Axe, Phase Blade
  • Unique Effect: Your direct damage inflicts 40% bonus Poisoning damage over 5 seconds.
  • +750-1000 Weapon Damage
  • +20% Deadly Strike Chance
  • +30-40% Attack Speed
  • +100% Damage to Demons
  • +2 Primary Resource On Kill

Holy Thunder

  • Runes: Eth, Ral, Ort, Tal
  • Gear Type: Flail, Mace
  • Unique Effect: You emit Crackling Energy. Enemies damaged by Crackling Energy take 20-35%[x] increased Holy, Fire, Lightning, and Physical damage from you for 3 seconds.
  • +35% Lightning Resistance
  • x50% All Damage Multiplier
  • +20% Lucky Hit Chance

Infinity

  • Runes: Ber, Mal, Ber, Ist
  • Gear Type: Bow, Crossbow, Glaive, Polearm, Quarterstaff, Staff, Two-Handed Axe, Two-Handed Mace, Two-Handed Scythe, Two-Handed Sword
  • Unique Effect: 50% Chance to unleash a Rank 10 Sorcerer Chain Lightning when you kill an enemy. You gain the Rank 11 passive of Druid’s Cyclone Armor. Close enemies are Vulnerable and take 62.5%[x] more damage from you.
  • +17.5% Movement Speed
  • Maximum Life
  • 50-100% Gold Drop Rate

Insight

  • Runes: Ral, Tir, Tal, Sol
  • Gear Type: Bow, Crossbow, Glaive, Polearm, Quarterstaff, Staff, Two-Handed Scythe
  • +17.5% Attack Speed
  • Critical Strike Chance
  • Weapon Damage
  • All Stats
  • x100% Critical Strike Damage Multiplier

King’s Grace

  • Runes: Amn, Ral, Thul
  • Gear Type: Flail, Mace, Sword
  • +100% Damage to Demons
  • +100% Damage to Undead
  • Life On Hit
  • +50% Lucky Hit Chance
  • x75% All Damage Multiplier

Leaf

  • Runes: Tir, Ral
  • Gear Type: Staff
  • +2 Primary Resource On Kill
  • +17.5% Cold Resistance
  • 10% Resource Generation

Lore

  • Runes: Ort, Sol
  • Gear Type: Helm
  • +2 to All Skills
  • +25 Maximum Resource
  • 10% Damage Reduction
  • Lightning Resistance
  • +2 Primary Resource On Kill
  • +Armor

Pattern

  • Runes: Tal, Ort, Thul
  • Gear Type: Dagger
  • x50% All Damage Multiplier
  • +10% All Stats
  • Lucky Hit: Up to a 40% Chance to Deal Poisoning Damage over 10 seconds
  • +10-20% Critical Strike Chance
  • Resistance to All Elements

Phoenix

  • Runes: Vex, Vex, Lo, Jah
  • Gear Type: Axe, Dagger, Flail, Focus, Mace, Scythe, Shield, Sword, Totem, Wand
  • Unique Effect and Stats (Weapon version): When you level up, unleash a Rank 40 Ring of Fire. Lucky Hit: Attacks have up to a 15-30% chance to unleash a Rank 22 Fire Spear.
  • Life On Kill
  • Lucky Hit: Up to a 40% Chance to Deal Fire Damage
  • +20% Deadly Strike Chance
  • x50% All Damage Multiplier
  • Unique Effect and Stats (Shield version): When you level up, unleash a Rank 40 Ring of Fire. Lucky Hit: Attacks have up to a 15-30% chance to unleash a Rank 22 Fire Spear.
  • Life On Kill
  • +35% Fire Resistance
  • +20% Deadly Strike Chance
  • x50% All Damage Multiplier
  • 10% Damage Reduction

Prudence

  • Runes: Mal, Tir
  • Gear Type: Chest Armor
  • +500 Resistance to All Elements
  • 10% Damage Reduction
  • 25% Impairment Reduction
  • +20-35% Total Armor
  • +2 Primary Resource On Kill
  • 10% Dodge Chance

Rain

  • Runes: Ort, Mal, Ith
  • Gear Type: Chest Armor
  • Unique Effect: Lucky Hit: Attacks have up to a 15-30% chance to unleash a Rank 15 Druid Tornado. 50% Chance to unleash a Rank 15 Druid Cyclone Armor whenever you Dodge.
  • +25-40 Maximum Resource
  • +5 to Nature Magic Skills
  • 10% Damage Reduction
  • +35% Lightning Resistance
  • 10% Dodge Chance

Spirit

  • Runes: Tal, Thul, Ort, Amn
  • Gear Type: Axe, Dagger, Flail, Focus, Mace, Scythe, Shield, Sword, Totem, Wand
  • Stats (Weapon version):
  • +5 to All Skills
  • +25-35% Attack Speed
  • x50% All Damage Multiplier
  • +20-56 Maximum Resource
  • 50% Impairment Reduction
  • Stats (Shield version):
  • Maximum Life
  • +5 to All Skills
  • +25-35% Attack Speed
  • +20-56 Maximum Resource
  • 50% Impairment Reduction

Stealth

  • Runes: Tal, Eth
  • Gear Type: Chest Armor
  • +Maximum Life
  • +25% Attack Speed
  • 25% Impairment Reduction
  • 15% Resource Generation
  • +25% Movement Speed
  • 15% Damage Reduction

Strength

  • Runes: Amn, Tir
  • Gear Type: Axe, Dagger, Flail, Focus, Mace, Scythe, Sword, Totem, Wand
  • x50% All Damage Multiplier
  • +10% Strength
  • Maximum Life
  • Life On Hit
  • +2 Primary Resource On Kill

Zephyr

  • Runes: Ort, Eth
  • Gear Type: Bow, Crossbow
  • Unique Effect: Unleash a Dust Devil whenever you Dodge.
  • 12.5% Dodge Chance
  • +12.5% Attack Speed
  • +12.5% Movement Speed
  • x62.5% All Damage Multiplier
  • Lucky Hit: Up to a 40% Chance to Deal Lightning Damage

One of the great things about these Runewords is that many of them aren’t bound to just one or two items. Many can be used on several item types, giving you a lot more flexibility in where you slot these Unique items into your build. There’s also some thoughts in the community that some of them might be bugged.

For example, Leaf originally gave +Fire Skills, which was the whole purpose of using it. Right now, it’s just a mediocre, low level Sorcerer item. We’ll have to keep an eye on this and see if these stats are accurate, or if there’s something wrong with these (or other) items.

Another thing to note is that several people claim that Stealth also grants the Sorceress teleport, but when we crafted this item, it did no such thing. With that in mind, we haven’t listed it amongst its stats.


How to make new Runeword Uniques in Diablo 4 Season 15

Stealth is easily one of the best Runewords you can make for a character you're leveling up (Image via Blizzard Entertainment || Sportskeeda)Stealth is easily one of the best Runewords you can make for a character you're leveling up (Image via Blizzard Entertainment || Sportskeeda)
Stealth is easily one of the best Runewords you can make for a character you’re leveling up (Image via Blizzard Entertainment || Sportskeeda)

In order to take advantage of these Runewords in Diablo 4 Season 15, you need to have the proper Runes, slotted into your Horadric Cube in the correct order, and the right type and rarity of item. Specifically, you need either a White (Common) or Blue (Magic) piece of gear of the correct type.

If it’s a Magic piece of gear, you need to remove its affixes in the Horadric Cube first, or it won’t work. Then, put the gear into the Horadric Cube, slot the Runes in the right order, and hit transmute! It’s as simple as that.


Check out our other Diablo 4 guides and features