Fortnite’s Treasure Hunters update has introduced a bunch of new sprites with funky names. These little companions have become compelling collectibles, given that you can equip them to activate special effects during a match. The creatures work pretty much the same way as they did last patch and can be collected via a few different methods in the ongoing mini season.
This article further explores the new sprites in Fortnite Treasure Hunters and explains how you can collect them.
All new sprites in Fortnite Treasure Hunters and their effects


You can obtain a total of 35 sprites during the Fortnite Treasure Hunters update. They belong to base, Fortune, or Cursed variants, offering unique special effects.
We have listed below all 13 of the new base sprites that you can start collecting right away:
The rest of the sprites in Fortnite’s Treasure Hunters update belong to either Fortune or Cursed category, with the latter arriving on November 7, 2026. They will offer the following effects:
- Fortune Sprite: Reveals nearby Chests.
- Cursed Sprite: Increases your chance of finding rare Sprite variants, but water damages you.
Note: Gold sprites are also set to return in the mini season on November 12, 2026.
How to obtain sprites in Fortnite Treasure Hunters


There are a few different ways to collect sprites in Fortnite Treasure Hunters. You can either interact with the Wanted Posters or open the chests scattered around the map:
- Chests: This is a common method that requires you to search and open regular chests that primarily drop weapons and items. The drop rate is not guaranteed for this method.
- Wanted Posters: The Treasure Hunters map features over 120 Wanted Posters. You must find and interact with them to obtain the Sprite Treasure Map, which reveals the locations of Buried Chests. They are marked with a giant red cross on the ground. Just dig up and open them.
Wanted Posters are the new method of finding sprites in the Treasure Hunters update. Although the drop rates are guaranteed, you may receive a duplicate.
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Edited by Akash Paul











